
CREDITS
Designer: Mike Forester
Graphics: Rick Scott
RESOURCES
Download Rules: PDF Link
These rules are published under Creative Commons License CC-BY-NC-ND.

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Rules for CHAIN CODE
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​Chain Code is a simple dice game in which the caster rolls three dice in sequence. The first player to successfully roll that sequence themselves wins the game.

SETUP
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Six-Sided Dice - At least one six-sided die. Ideally, the caster will have three dice and players will have another three dice to show the current target and score on the table. Otherwise, notes of scores must be made.
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Prize Pot - Any stakes for the game are placed in the prize pot.

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GAMEPLAY
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1. THE STAKE
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Choose the caster. That player sets the stake for the game and rolls the target sequence. They will then be the last to roll to match the number.
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2. TARGET SEQUENCE
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The caster rolls three dice in turn, either noting the values in order, or leaving the target dice on the table. This is the sequence that another player must roll to win.
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3. PLAYER ROLLS
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Each player (including the caster) will take a turn at rolling a dice three times, or rolling three dice in turn, in an attempt to match the rolled sequence.
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​WINNING THE GAME
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The first player to roll the three values of the target sequence in the correct order wins the round, and any stakes in the prize pot.
It is customary for each player in the game to take a turn as the caster.
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